Elder Scrolls Online's Impact on the RMT Market 2016

Game: The Elder Scrolls Online
Time: 2016-07-20 12:38:51
Views: 1042

ESO gold promises to be the breakout currency for real money trading (RMT) sites since 2014, and is highly anticipated to pick up the slack in sales from waning interest in traditional moneymakers such as World of Warcraft gold.

 

 

Elder Scrolls Online was set to go live on April 4 for PC and Mac, and sometime in June for the next-gen gaming consoles, PlayStation 4 and Xbox One.

Elder Scrolls Online Hype Train
Among the massively multiplayer online (MMO) games launching this year, Elder Scrolls Online has one of the biggest hype trains behind it. The sandbox adventure MMO has consistently been named or voted as one of the most anticipated games in 2014 by prominent sites such as Metacritic, IGN, MMORPG.com and The Escapist.

The game's popularity is driven by its storied heritage as the first MMO to be made from one of the most successful franchises in single-player role-playing game, The Elder Scrolls. (The franchise is a gaming behemoth with the latest Elder Scrolls V: Skyrim console release selling an impressive 20 million copies worldwide).

Fans are looking forward to explore more of the iconic fantasy world of Tamriel, but this time around with thousands of other players in what will be a massively multiplayer playground and battlefield.

Demand for Elder Scrolls Online Gold
With millions expected to buy the game even with its subscription fee model, Elder Scrolls Online gold -- also known as TESO gold - will likely become one of the hottest MMO commodities.

As early as now, the biggest RMT sites such as Koala Credits and InGameDelivery have confirmed their intention to sell the in-game currency, and might offer related services from power leveling, CD keys to item sales. Dozens of newer domains named after elder scrolls gold have also popped up in the past couple of months in anticipation of huge player demand for gold services.
Elder Scrolls Online gold will have plenty of uses based on how the game is designed. For instance, leveling progression will be different for each of the three factions. This will encourage players to roll multiple characters and seek out convenient gold services to reduce the re-leveling grind.

Game content is also very expansive from the get-go. A maximum level of 50 has been set when the game releases, and it will take a player probably more than a hundred hours to reach that level cap. In the early launch period, Elder Scrolls Online gold demand will likely be driven by levelers and casual players who will want to buy powerful new gear for their characters. Then after a few months, there should be a rapid increase in raiding and competitive PvP activities, which are traditionally the most popular drivers for TESO gold orders.

Impact on RMT market
Elder Scrolls Online gold will likely dominate sales for most of the summer, although demand may moderate when notable competitors like Everquest Next and WildStar which will make their expected debuts in the latter half of 2014. The former is the anticipated third iteration of the seminal MMO series and boasts of a loyal following, while the latter has been steadily building buzz for its ease of play and quirky appeal. Still, if Elder Scrolls Online delivers an engrossing adventure like past hits in the series, then the related drop in subscribers and gold sales may be minimized.