As adult gamers, MMOs present particular dilemmas to us. Unlike offline games, they take place in a persistent world that lives and breathes even when we’re offline. That means while we’re trapped within the confines of a cubicle during the day, members of our guild (or clan, or party) are off level grinding. While we’re sleeping, they’re questing and buying epic gear. While we’re eating, they’re eating… only in front of their computer screen.
It seems the only way to even the odds with our virtual friends is to use our real world cash to our character’s advantage. Buying virtual currency with real world cash has been a practice since the MMOs of old.
The main problem you’ll encounter is that gold-buying is completely unregulated. Unlike ‘games’ like Second Life, buying gold is strictly against ESO’s terms of service agreement. Bethesda doesn’t regulate it because they don’t condone it. You’ll experience expensive wallet-breaking rates, as well as rates that are thrift-store cheap.
A fair price is based on the amount of time it takes for a mid level character to quest for an hour. Since the level cap is 50, we’ll say that a level 30 character is “mid level.”Playing through a medium difficulty quest for an hour, how much gold do you obtain on average? This isn’t just about the completion rewards, but the loot obtained along the way. Tally up the selling value of each item looted, combine that with the amount of gold picked up, and the amount given for completing the quest.
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