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The ElderScrolls Online Leveling Up Tricks

Elder Scrolls Online is a large game that has tons of content packed into it. So much so, that it might be overwhelming to new players. With that in mind, we have compiled a list of useful tips for people starting out, so that you can have the best start possible be well on your way to saving Tamriel.




Leveling up is a simple process. Basically everything you do contributes to your overall experience. Fill the bar entirely and you level up. Each time you level up, you can raise one of your three base stats:

Health - Increases your total HP pool by 15.
Magicka - Raises your total pool of Magicka by 10.
Stamina - Raises your total stamina pool by 10.

Each level also gives you one skill point. These can be used to unlock new skills. Points can also be used to morph skills. More about that is covered below.

Each Race has their own skills, and each Class also comes with their own individual skills. On top of that, every character, no matter what you play, gains access to basic weapon skills, associated with the different types of weapons. Skills level up over time the same way your overall character level does. They use the same experience, however when skills level up, they don't reward points, instead they reach a new level and will do more damage.

As your skills level up, you will unlock access to more skills within that specific skill tree. Keep in mind, you won't unlock skills in other trees unless you first invest points within at least one skill there. Once a specific skill reaches a certain level, you can Morph it. This requires another skill point to be used, but will allow you to unlock special bonuses for the skill.

When first starting ou, and picking your skills, try to pick ones that will work well together while also making sure to not spread yourself thin. It may seem tempting to try and level up everything, but then you will fall into the trap of being a jack of all trades, master of none. To make the most of your skills, only level up 2 weapon skill trees, 1 class skill tree, and your racial skill tree. Extra points should be spread out sparingly among your remaining skills.