Game: The Elder Scrolls Online
Time: 2016-03-04 00:25:00
According to the official news, Zenimax Online Studios is about to release the third piece of paid DLC for their MMORPG The Elder Scrolls Online; The Thieves Guild. It will introduce the much-loved guild and a new, expansive location in Hammerfell: Abah's Landing.
The developer has promised continuing support and content in the future including the Dark Brotherhood DLC, a journey to the Daedric Realm of Apocrypha, a"Daedric disease", an area in the Argonian homeland of Black Marsh, and a spell crafting system but there's still a couple of things we'd like to add to that list, if possible.So we may like the wishlist as these:
1.For one thing, The Elder Scrolls Online has been around for two years now and, while new Skill Trees have been introduced, we've been left with the same four classes to play. It would be interesting to see the introduction of a new class, perhaps focusing on a specific branch of magic seen in the previous Elder Scrolls games, such as expanding on Conjuration and its ties to necromancy, or Illusion Magic.
2.The game still lacks any support for unarmed combat; a Martial Arts skill tree would be fitting, considering previous Elder Scrolls games offered Hand-to-Hand skills and racial buffs to accompany it.It's not a major problem, but some players have found it disappointing that the Khajiit have no use for their claws.
3.As for the Khajiit, their southern homeland of Elsweyr has been under-represented in the series.While the vast deserts and jungles of Elsweyr were explorable back in The Elder Scrolls Arena, ESO only offers three Elsweyr locations as of yet, much less than any other province.A new locale, Anequina, has been confirmed but we're unsure when this area will be released, or how large it will be.
4.While The Elder Scrolls has always focused on Tamriel itself, it's not the only continent.The land of Akavir is often mentioned in story and lore but we've not set foot on the'Dragon-Land'once in the history of the series. Akavir is home to more beast races including the Snow Demons of Kamal, the Monkey People of Tang Mo, the Tiger Dragons of Ka'Po'Tun, and the Serpent Men of Tsaesci who previously ate the human inhabitants of the continent.It's rich with possibility, don't you think?
5.Finally, we'd like to see some Player and Guild housing.One of the main draws to the world of Tamriel is the immersion factor which, despite taking a hit from the hundreds of heroes scampering about, is still prevalent in ESO.
Additionally, The Elder Scrolls has offered player housing in the past, you were even able to build your own home in the Skyrim expansion Hearthfire so the addition would make sense.A instanced place to call your own with your guild would add that little touch to the community aspect of the game. It's also a fun diversion which people will absolutely end up spending hours and hours playing with, we know we will!
So, let us know what you'd like to see in the future of ESO.