Morrowind is one of the best chapters of the Elder Scroll series, published 15 years ago. The authors considered how they could refresh her - and hugged them with an untraditional idea. They took the whole storyline, a piece of the world, hundreds of characters, and put it in another, recently released game The Elder Scrolls Online.
The advantage of this strategy is the advantageous situation for both games. Players will get to the 15-year-old classic and the new game can attract those who have not yet been interested in it. The advantage of The Elder Scrolls Online as a multiplayer (MMO) game is gradual expansion. It started in 2014, and every patch, datadisk or story extension makes it even more interesting. And a fleshy post in the form of Morrowind is a strike for sure, players love her.
Elder Scrolls Online (ESO) has gone a long way. It has gained new content, lost barriers (such as monthly fees), and the highest level of scalability is level scalability. Players can come to any region that suits them. What is the opposite approach compared to the game where you will suddenly pop up at the 40th level and you as a beginner on the 5th level have no chance to survive, just have you mistaken the way. ESO is one of the most exciting MMO games today alongside World of Warcraft or Final Fantasy XIV.
Morrowind is a classic in a new coat. His introduction into the new world brings change. Visually, the world is richer, there are a few trees, there is a dense forest, flora and fauna are more sophisticated and the old well-known winds are mostly solved. On the other hand, the scenario is dully written, the tale of the loser losing power can take you and you have dozens of hours of bigger and smaller tasks.
After 15 years, a new profession has come. Warden is a fighter, healer and protector, is versatile and self-sufficient, a joy to play on the first attempt. And by inserting into ESO, Morrowind has more MMO elements, so you can also enjoy a lot of mutual bits. It is an untraditional way of connecting two games: old and new, but rarely functional.